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π Changelog
The game is for more optimized and challenging. There's new void incursions!
New void boss with 5 levels of increasing difficulty which correspond to the level of the players jagar statue.
New spell scroll voidic call, call the void to vanquish your enemies.
crystal shield, defend yourself!
cactus shield, it'll prick your enemies!
new chickens, spiders, mob behaviors, and others.
New leaderboards for various tasks, there will be no rewards for these.
Updated item qualities and rarities with new more rare quality and improved bonusues and balancing.
Voidic creatures will also appear to attack those who call too heavily upon the old magic.
Updated Map UI and statue UI.
Updated inventory management system to more closely resemble minecraft.
Fixed a large number of bugs, including a critical dupe bug.
Mobs are now smarter! Tame beasts like bears. Tame a llama to carry you around, press spacebar for a surprise. Find fish in rivers, lakes and oceans. Trade with other players with an honor based reputation system, unlock new recipes with the recipe system!
New fortresses that spawn during the day! Equipped with all the new defensive towers to protect a heavily guarded treasure chest. Raid and pillage rare weapons and powerful items such as the Trident, Wand of Healing, and many more!
Balista Tower, Crystal Wall, doors, dark shields, sfx, utility hotkey, badges, enhanced swing animations, building cleanup, removed passkey, accounts, bug fixes, traps, spikes, and much much more!
A very early and unstable version of the game, for people to view the game, give feedback, review and explore it.